KEY PRACTICE 1.1
GIẢI THÍCH ĐÁP ÁN PRACTICE 1.1
Câu 1-8: Dạng bài Sentence Completion
Câu 1: CREATIVITY
“Brick by brick, six-year-old Alice is building a magical kingdom (dòng 1) […] this fantasy is helping her take her first steps towards her capacity for creativity”
Câu 2: RULES
Đoạn 2
“Later on, they tire of this and settle down with a board game, she’s learning about the need to follow rules and take turns with a partner”
Câu 3: CITIES
“But we live in changing times, and Whitebread is mindful of a worldwide decline in play, pointing out that over half the people in the world now live in cities”
Hơn nửa lượng người trên thế giới hiện nay sống tại c|c th{nh phố → Dân số thành thị tăng lên
Câu 4: TRAFFIC
Câu 5: CRIME
Câu 6: COMPETITION
- fear of (4) ....................
- fear of (5) ....................
- increased (6).................... in schools
“Outdoor play is curtailed by perceptions of risk to do with (4) traffic, as well as parents’ increased wish to protect their children from being the victim of (5) crime, abduction and germs, and by the emphasis on ‘earlier is better’ which is leading to greater (6) competition in academic learning and schools.”
Câu 7: EVIDENCE
“But what they often lack is the evidence to base policies on.”
Câu 8: LIFE
BOOST VOCAB
Brick by brick, six-year-old Alice is building a magical kingdom. Imagining fairy-tale turrets and fire-breathing dragons, wicked witches and gallant heroes, she’s creating an enchanting world. Although she isn’t aware of it, this fantasy is helping her take her first steps towards her capacity for creativity and so it will have important repercussions in her adult life. ‘A strong possibility is that play supports the early development of children’s self-control,’ explains Baker. ‘This is our ability to develop awareness of our own thinking progresses – it influences how effectively we go about undertaking challenging activities.’ In a study carried out by Baker with toddlers and young pre-schoolers, she found that children with greater self-control solved problems more quickly when exploring an unfamiliar set-up requiring scientific reasoning. ‘This sort of evidence makes up think that giving children the chance to play will make them more successful problem-solvers in the long run.’ If playful experiences do facilitate this aspect of development, say the researchers, it could be extremely significant for educational practices, because the ability to self-regulate has been shown to be a key predictor of academic performance. Gibson adds: ‘Playful behavior is also an important indicator of healthy social and emotional development. In my previous research, I investigated how observing children at play can give us important clues about their well-being and can even be useful in the diagnosis of neurodevelopmental disorders like autism.’ Children wrote longer and better-structured stories when they first played with dolls representing characters in the story. In the latest study, children first created their story with Lego*, with similar results. ‘Many teachers commented that they had always previously had children saying they didn’t know what to write about. With the Lego building, however, not a single child said this through the whole year of the project.’ | brick by brick= steadily in a step-by step manner, abandon =, leave behind, give up, walk out on #stay with. in favour of= preferring to choose someone or something that you believe is better boss someone around= give orders, order around, command, bully #obey pretence= pretense, make-believe, imagination, #reality settle down= to relax, doing a quiet activitiy take turn (take it in turns) = alternate underpin= support, reinforce, strengthen, #weaken intellectual= philosopher, thinker, scholar (lect= read i.e prelect, lecture) adaptable= adjustable, easygoing, flexible, #inflexible millennia (plural) - millennium (singular)= 1000 years (millen= thousand each i.e millionaire, millenary) extol= praise, admire, exalt, #deprecate virtue= goodness, integrity, morality, #wickedness (vir= man i.e virtual, virtuality) mindful of= aware, attentive #unaware #inattentive point out= indicate, show, reveal, #hide scarce= rare, uncommon, limited, in short supply, #plentiful, #abundant curtail= restrain, limit, restrict, reduce perception= insight, view, opinion (per=thoroughly i.e perfection, persistence) emphasis= stress, importance, highlighting implication= effect, inference, association, knock-on effect (plic= fold i.e complicate, application) leisure= free time, entertainment, relaxation facilities= buildings, services, equipment, etc. that are provided for a particular purpose (fac=do, make i.e factory, facilitate) child-initiated play= play in which children choose what and how to play and who to play with spontaneous= unplanned, natural, impulsive, #planned intervene= interrupt, get involved become involved in a situation in order to improve or help it (ven= come i.e invent, advent) puzzle= mystery, enigma, riddle, #explanation possibility= option, probability, likelihood, prospect self-control= self-discipline, willpower, ability to remain calm and not show your emotions even though you are feeling angry, excited, etc. undertake= carry out, embark on, take on, #relinquish toddler= baby, a child who has only recently learnt to walk pre-schooler= a child who does not yet go to school, or who goes to preschool set-up= arrangement, system, situation, circumstance problem-solver= those who are good at finding ways of dealing with problems(solv=loosen, set free i.e dissolve, solution) playful= lively, frisky, full of fun, full of life, #subdued facilitate= enable, aid, help, assist, smooth the progress of, #impede (fac=do, make i.e factory, facility) self-regulate= self-control, self-discipline, self-will (regul=rule i.e regular, regulation) predictor= something that can show what will happen in the future (dic/dict= proclaim, say i.e dictation, verdict) indicator= pointer, display, sign (dic/dict= proclaim, say i.e dictation, verdict) investigate= examine, explore, inspect, check.(vestig= track i.e vestigial) observe= watch, view, monitor, study, #ignore(serv= save, protect i.e conserve, reserve) well-being= comfort, happiness, welfare diagnosis= analysis, discover or identify the exact cause of an illness or a problem (gno= know i.e telegnosis, agnosia) neurodevelopmental disorders = a group of disorders in which the development of the central nervous system is disturbed (neur= nerve i.e neurologic, neural) autism= a mental condition in which a person finds it very difficult to communicate or form relationships with others (aut=self i.e automatic, authentic) approach= method, tactic, methodology stimulus= incentive, motivation, incitement, encouragement (stimul= rouse i.e stimulate) backwater= remote place, the middle of nowhere, backwoods, sticks untroubled= peaceful, calm, tranquil, undisturbed #bothered #troubled debate= argument, discuss, dispute controversy= disagreement, discussion, debate, #agreement (vers=turn i.e convert, adverse) landscape= environment, situation, background hotly= fiercely, angrily, strongly, passionately, #dispassionately trivial=minor, unimportant, insignificant, #crucial contrasts= differ, conflict, be different from something (contra= against i.e contraception, contradict) fundamental= basic, essential, central, important (fund = bottom i.e foundation, profound) |